Monday, January 11, 2016

Fantasy Ireland Adventure: Keeper Hill-Introduction

KEEPER HILL
A Fantasy Core and D&D 5th Edition Fantasy Ireland Adventure
© Jerry Harris 2016
(This link will take you to the Fantasy Core Index.)

I am not affiliated with Wizards of the Coast™.
I make no claim to or challenge to any trademarks held by Wizards of the Coast™.  This adventure uses material from the Basic Rules freely available online at Wizards of the Coast, as well as material of my own adapted to said rules.

(This disclaimer was on a 5e adventure published by Necromancer Games, so I’ll go ahead and use it too.  Also note that this adventure is not for sale and there is no advertising on the site on which it is offered.)




          Billy and the Goblins
          Sam and the Grimlocks
Vault Level
          Workshop/Crypt
          Vault
Bonus Material
          Lord Sogore and Lord Haz
          Otherworld Elf Warrior

Adventure Synopsis
This adventure is set in Fantasy Ireland.  Undead creatures have suddenly started coming out of the Formorian (Humanoid) lair of Keeper Hill and are terrorizing the county.  The Characters, in their role as the King’s Men, are called upon to stop them.  After meeting with an emissary of the Formorians, they are apprised that the undead appear to have been released from a haunted area on purpose to disrupt an important meeting that was being held at Keeper Hill.  Once inside, the Characters discover a tangled web of conflicting agendas between the trapped inhabitants and various interlopers capitalizing on the chaos.  Dealing with this threat will require nearly unprecedented cooperation between the Sons of Mil (humans) and the Formorians and others. 


OPEN GAME CONTENT:
Open Game Content may only be Used under and in terms of the Open Game
License Version 1.0a (OGL).

This entire work, Fantasy Core RPG and Fantasy Ireland, is designated as Open Game Content under the OGL.
OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c)"Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a
notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3.Offer and Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights
conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion
of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including
as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product
Identity. You agree not to indicate compatibility or co-adaptability with any
Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent
Agreement with the owner of such Trademark or Registered Trademark. The use
of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity
used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate
which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed
under any version of this License.

10. Copy of this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any
Contributor unless You have written permission from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any
Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail to comply
with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this
License.

14. Reformation: If any provision of this License is held to be unenforceable,
such provision shall be reformed only to the extent necessary to make it enforceable.

15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.;
Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas
Reid, James Wyatt, based on original material by E. Gary Gygax and Dave
Arneson.
Fantasy Core RPG Rules and Fantasy Ireland, Copyright 2012, Jerry Harris


END OF LICENSE

No comments:

Post a Comment