© Jerry Harris 2013
(This link will take you to the Fantasy Core Index.)
DWARVES
Dwarves are ancient in their traditions and racial
pride. Conversely, when dwarves decide
to change, their society is able to do so on a dime to embrace new
paradigms. Once beholden to artificing
excellent magical devices, they have changed to being the premier mechanical
industrialists, and are just staring to go full bore cyber. The dwarves have a tendency to act in unity,
which is at times a tremendous advantage, but seems to end over and over again
in their ultimate humiliation. Their
false sense of supremacy leads them to allying themselves to bad causes, and
they are crushed and punished for it.
Little wonder they’re so dour and bitter.
Dwarves are all male and sterile, thus they don’t procreate
via sex (though they are capable of the act itself). Dwarves have been traditionally crafted from
stone. More recently, they have been
created through cloning (though the clone is not alive in any sense after being
created). Either way, an Awakening
ceremony is performed on the statue/body to bring them to life. This involves a Dwarf (or more likely many
Dwarves) passing along a fraction of their lifefore into the simulacrum. Usually a clan gathering is for purpose of
Awakenings. As Dwarves age they
accumulate more lifeforce and can recover it, but a ceremony is a significant
drain. Only the eldest of Dwarves could
perform one by themselves, but as they age they are less able to recover from
the act.
Crafted Dwarves cannot accept artificial implants, but
cloned ones can, so all Dwarf player characters are clones. There is some social animosity between the
two groups (and they can all instantly tell one another apart, though other
races can’t), but Crafted Dwarves recognize that cloning is the future of their
race. While a Crafted Dwarf may last hundreds
of years before returning to stone (often choosing their death pose in their
final moments as they become a statue), there is a question as to how long a
clone will last and what becomes of them in death. So far, none have been alive long enough to
die from natural causes.
Clone Dwarves are not true “clones” in a duplicate sense,
but rather genetically crafted bodies, usually to spec. They’re just as highly crafted as stone
Crafted Dwarves. Dwarf personalities are
all their own after an Awakening, but the prolonged clan mentoring process will
leave its mark. All Dwarves are
technically cousins or brothers. The
Clans all trace back to the original Seven Brothers. (I can never remember all of their
names.)
Let’s answer a few questions. A Crafted or Cloned “female” Dwarf body that
is Awakened, still can’t breed with a male Dwarf. This is actually how the Gnome race
started. The females were able to breed
with Humans. They’ll be discussed
later. A Crafted Dwarf that doesn’t die
a natural death, simply becomes a dead body.
If you cast a Stone to Flesh spell on your dearly departed Great
Grandpa, he just becomes a dead body, instead of a statue. All Dwarves consider any desecration of a
“Stoned” Dwarf a complete sacrilege.
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