CYBER-PULP FANTASY CORE
© Jerry Harris 2013
(This link will take you to the Fantasy Core Index.)
Biodroid
A human brain and nervous system implanted into a humanoid
robot body. Something of an upgrade of
the “Blue Banger” prototype (described later), as reflexes have been enhanced
without sacrificing armor. The ethics
behind the creation of this creature and psyche of the “person” inside it are
highly debatable.
HD 8 (d12), Hp 48, AC 20 (Armored)
Fort +10, Ref +2, Will +0
Melee: Power Punch +12 to hit, 1d6+4 + Stun 1 rd
Ranged: Shoulder Mounted Chaingun +8 to hit
2d10 x 2 (DC 12 Ref Sv ½ damage) 10 Bursts, L, Doesn’t do Spray attacks. Gun and ammo drum cannot be quickly
removed. DC 12 Hardware Skill check,
takes 1 turn.
A flying armored suit built by Zencom. Primarily used by the “Corp” military, a few
models have circulated into private Corporate use for heavy-duty security and
assault. They are typically outfitted
with up to three options in weapons and equipment (that are powered by the
suit). Destruction of the suit will
likely kill the occupant (DC 18 Fort Sv), certainly if the suit is airborne at
the time. Can be recharged fully in 1
hour.
Armor +6
Anti-Grav Flight Pack 1 hour of flight
Power Punch +3 to damage
Built in Hand Cannon 3d10, 10’ area (DC 12 Ref Sv ½
damage) L, 5 shells
Built
in Assault Pistol
30 shot clip, S, 2 extra clips
2d6
single shot, 2d6 x 1d2 burst (DC 12 Ref Sv ½ damage), 3 bullets
2d6 x
1d2 spray, (Lose BAB for attack) up to 3 adjacent targets (DC 12 Ref Sv ½
damage), 6 bullets
Laser 2d12, M, 10 charges, replaces Cannon
ECM Field Shutdown all electronics, S, 1 shot
Mirror Cloak +4 to Stealth
Hologram
Disguise generator
Can take any form
Stun
Whip 1d4 + Stun 1
rd, Reach 5’, 10 charges
Knuckle
Bomber 1d6 + Str
Bonus + Stun 1 rd, 5 charges
Autonomous humanoid combat Android produced by Zencom
Corporation. This creation is highly
experimental and not available for purchase.
Currently it is only used for Zencom security and various “special procurements”
missions.
HD 8 (d8), Hp 50, AC 16 (Armored)
Fort +10, Ref +6, Will +1
Melee: 2 att/rd Built-in Combat Knife +11 to hit
1d6+3 and/or Built-in Stun Whip 1d4 + Stun 1 rd, Reach 5’, 10 charges
Ranged: Laser Cannon mounted in mouth +10 to hit 2d12,
M, 10 charges, can spray up to 4 at Short range, 1d12, costs 2 charges
Self-destruct: 1 rd to arm with audio warning, 1d4 x
10 damage 20’ radius, DC 12 Ref Sv ½ damage.
They may also be ordered to self-destruct by remote control.
Immune to illusions, psychic attacks, and gas.
Anti-Grav Flight Pack 1 hour of flight
Cybernetic Eyes
Cybernetic Ears
Hologram Disguise generator: Usually used to appear
as a normal person to infiltrate a facility.
Of course this won’t fool a scanner, psychics, or any close
scrutiny. 1 turn. Must drop disguise to attack.
The model listed here is for security purposes, such as at a
high-class party or residence. They
would be mixed in with the other Android servants. The typical domestic, service, or entertainment
model would not have any armor or weapons and wouldn’t even defend themselves,
just call or radio for help. Of course a
hacked Android with a combat profile uploaded would be a different matter (DC
18 Hack). Even as covert security, no matter how detailed, an Android always
looks kinda fake (The ***Link Uncanny
Valley**** effect.)
HD 5 (d8), Hp 40, AC 15 (+2 Kevlar shirt, +3 Dex) Enhanced
Init. +3
Fort +4, Ref +7, Will +1
Melee: Fist +6 to hit, 1d6+1, or Shock Wand +6
to hit, DC 12 Fort Sv or stun 1 turn
Ranged:
Assault Pistol 30 shot clip, S
+8 to
hit 2d6 single shot
+8 to
hit 2d6 x 1d2 burst
(DC 12 Ref Sv ½ damage), 3 bullets
+3 to
hit 2d6 x 1d2 spray,
up to 3 adjacent targets (DC 12 Ref Sv ½ damage), 6 bullets
Immune to illusions, psychic attacks, and gas.
Cybernetic Eyes
Cybernetic Ears
Data Jack +1
Memory Implant
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