FANTASY CORE RPG
UNDEAD AND
DEMONICALLY POSSESSED CREATURES
(c) Jerry Harris,
2016
(This link will take you to the
Fantasy Core Playtest Rules.)
[I’m not doing a “Monster Manual” for Fantasy Core. There’s already several monster lists out
there, and I’ve already posted plenty of common monsters with the various adventure
settings. This short list will be the
truly dangerous creatures, ones that were human but became monsters. These would “interesting” NPC’s worthy of a
campaign to deal with. This is the
second go-round for this material. I
don’t think I did it justice the first time, so hopefully this will be
more worthy.]
Permanent Demonic Pacts
The forces of evil and chaos are overwhelmingly powerful and
numerous. Only two elements keep them
from subjugating all in this dimension.
One, they cannot enter this world on their own; they must be
summoned. Two, and more problematical,
they cannot exist naked in this world for more than a day. In fact, the more powerful entities can’t
even manifest for more than minutes before being pulled back to their own
plane.
There are two ways around this restriction. The summoned entity must live within or be
anchored to an arcane cage of sorts. This
sort of restricted environment is suitable for a guardian or a “pet” assassin
demon. To have free range though, they
must enter into a host form, be it living and willing or a dead corpse. The weakest, most mindlessly violent sort of
demons will enter into a dead host as an undead monster, taking any option to
even momentarily escape their cruel overlords.
More truly
dangerous are spellcasters who act as willing host bodies for demonic forces. The ceremonies for becoming such monsters are
highly forbidden, putting the practitioners directly in the Wizard Council and
Paladins’ crosshairs. Whatever their
motivations for such reckless behavior, their new personality is that of an
enemy to all humanity.
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