THE SOUTHLAND
A Fantasy Core Setting
© Jerry Harris 2014
(This link will take you to the
Fantasy Core Index.)
The Crossbones
This was once a pirate group covertly sponsored by the
Hegemony, in an attempt to siphon off the wealth that the Commonwealth was
shipping out of the Southland. The
effort was joined by pirates from the Oriental Empire and the Commonwealth and even
unknown countries. However, the attacks
were a minor nuisance, relative to the total shipping.
Then came Captain Hobart, a former Commonwealth Naval
officer and nobleman. Whatever motivated
him to turn on his country did so with a vengeance. His knowledge and tactics turned this rag-tag
group into a navy in their own right (albeit a pretty grubby one). The price on his head is astronomical, but
his crews remained loyal to him, trusting and fearing him more than the
Commonwealth.
Giant monsters surrounding the continent had always been a
menace to shipping. The island of Tasmania , or Monster
Island , was not only populated
with them, but they seemed to be actively and intelligently keeping intruders
out. Hobart
correctly figured out that there was someone controlling them. At great cost, Hobart and the pirates managed
to explore the island and found a degenerate clan of Ancient survivors. He managed to force them to teach him how to
use an Ancient magical device that could control the monsters. Hobart then massacred
the group (though there are a few survivors, who are currently in hiding).
This was a scary development. The Crossbones took possession of the island
and openly declared it sovereign territory under Captain-Emperor Hobart. The Commonwealth Navy would have found this
amusing, but with giant monsters backing up the claim, the pirates could make
it stick. Striking from a hidden,
fortified, well protected nearby base, the Crossbones are a force to be
reckoned with. Effectively, he’s made
the Bass Strait between Tasmania and the
Southland a hunting ground and the south of the continent, a danger zone.
While the Navy hasn’t been given sanction to assault the
island, they have beefed up their presence and the shipping is more
protected. It’s something of a
stalemate. As long as Hobart
alone can control the monsters, his rule is also secure, but the pirate
captains are grumbling about the lack of easy pickings. Hobart may
be planning more ambitious adventures, perhaps an invasion of the mainland and
taking the gold and diamond shipments there.
So far, Hobart has only
made one major mistake. The Gillmen,
living offshore, often came ashore to take eggs of the giant monsters to raise
them as their servants. While he
approached them under truce, Hobart didn’t
like the non-human intrusion and slaughtered the poachers. This brought quick retaliation from a small
army of Gillmen and their giant monsters.
The Crossbones with their monsters held their own and beat them
back. Hobart
even took a magic trident from their king, who was leading the assault, though
he escaped.
While the Gillmen haven’t made such a large scale attack
again, they are a constant guerilla warfare menace to the island and to the
pirate ships at sea. Worse, they’re not
discriminating between the pirates and the colony, and they have been attacking
coastal settlements. It’s pretty much
another stalemate situation, as no one is able to effectively strike back at
the Gillman’s underwater bases.
The pirates also have mobile supply points in secluded bays
all around Tasmania , giving them greater range
and making them harder to spot.
The town of Hobart (how modest of the Captain-Emperor) is every
bit the den of pirates you’d imagine if it were a Disneyland
ride. It is, however, an actual
functioning municipality. There are
women (with questionable backgrounds brought in or purchased from various other
nations) and children (of dubious parentage).
It is well-defended by ships, monsters, and even coastal emplacements
and siege batteries. There are also a
network of informants on the mainland, keeping the pirates informed of naval
movements and shipments.
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