THE SOUTHLAND
A Fantasy Core Setting
© Jerry Harris 2014
(This link will take you to the
Fantasy Core Index.)
Pirate Seaman
+2 Dex
HD 1 (d8), Hp 4, AC 12 (None)
Fort +0, Ref +4, Wis +0
Melee: Cutlass (Short Sword) +1 to hit 1d6
Ranged: Light Crossbow +3 to hit 1d8, M
Sailing Skill +1 [(Int bonus + Wis
bonus)/2 + 1/2 level]
Climb +2
A scurvy dog with little discipline, but typically high
morale.
Pirate Petty Officer
(Mate)
+2 Dex, +1 Wis , +2 Str
HD 5 (d8), Hp 20, AC 12 (None)
Fort +1, Ref +6, Wis +2
Melee: Cutlass (Short Sword) +7 to hit 1d6+2
Ranged: Light Crossbow +7 to hit 1d8, M
Sailing Skill +4
Climb +5
Intimidate (Physical) +4
Usually command ballista and catapults on ships and keep the
men in some semblance of order.
Pirate Captain
+3 Dex, +2 Wis , +3 Str, +1
Int, +1 Cha
HD 7 (d8), Hp 28, AC 15 (Leather, worn if expecting combat),
Enhanced Init.
Fort +2, Ref +8, Wis +2
Melee: Long Sword +10 to hit 1d8+3
Ranged: Light Crossbow +10 to hit 1d8, M
Sailing Skill +6
Climb +7
Intimidate (Psychological) +5
Haggle +5
The brains of any pirate ship. They’re also usually the only ones who can
effectively pilot the ship and find prey.
The Pirate Captain keeps his job by a combination of their sailing
knowledge, their physical prowess, and plenty of booty for the men.
Captain-Emperor Hobart
+3 Dex, +4 Wis , +3 Str, +4
Int, +4 Cha, +2 Con
HD 9 (d8), Hp 64, AC 18 (+1 Leather, +2 Bracers), Enhanced
Init.
Fort +5, Ref +9, Wis +7
Melee: +2 Trident +14 to hit 1d8+5 + DC 12 Ref Sv or
+1d6 Bleed
Ranged: Repeating Heavy Crossbow +12 to hit 1d10, 5
Bolts, M
Sailing Skill +9
Climb +8
Intimidate (Psychological) +9
Charm +9
Haggle +9
Dinosaur Control Headband +9 (Wis
+ ½ level) vs 10 + Dinosaur’s Will Sv, can directly control the actions of any
giant monster with concentration. With
three successful controls over three days, the animal is conditioned and will
follow commands without direct control.
The Admiralty never should have passed Hobart
over for promotion, much less allowed him to drummed him out of the service on
trumped up charges for protesting the slight.
He was a brilliant officer, but always had a bit an ego. Hobart is
the Commonwealth’s prime example of creating their own worst enemy. He’s a control freak and almost unable to
delegate responsibility for any of the myriad schemes he has for revenge and
glory, which is probably his only limiting factor. Hobart is
the Mirror Universe version of
Governor-General Bligh (right down to the hyphenated title).
[Stats for the various giant monsters are in the Tasmania entry.]
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