Friday, February 5, 2016

Fantasy Ireland Adventure: Keeper Hill-Residence Level

KEEPER HILL
A Fantasy Core and D&D 5th Edition Fantasy Ireland Adventure
© Jerry Harris 2016
(This link will take you to the Fantasy Core Playtest Rules.)





RESIDENCE LEVEL “HARD ROCK”
Keeper Hill was more than the underground facilities.  There was a thriving Dwarf community outside the hill where most of the workers lived.  Underground living and work space obviously isn’t optimal or inexpensive to build, but with the 24 hour nature of the mine, miners and clerks needed to be on site all of the time.  Some communal space and even small playing pitch for sports were added for recreation.  During the Elvish siege, the office space quickly became improvised living quarters.  Unfortunately, the facilities were accommodating far too many people.  Food, water, and waste disposal systems quickly broke down.  Before the end, this level was essentially an underground third world slum neighborhood.

The current residents have done little to improve the décor.  The Goblins and Hobgoblins have turned the level into a flophouse.  Their apartments contain only rubbish, fur skins, primitive weapons, some brackish water, and scraps of highly questionable meat (depending on the Characters’ rations, this might be a God send).     

The residences and offices are two-level apartments with very Spartan facilities.  There were stalls that once sold food and other small goods by some of the apartments.  There are only a few buildings worth mentioning, such as the Meeting Hall and the Mayor’s (Billy’s) Townhouse, and the small Courtyard with the Shrine and Fountain (currently dried out). 

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