KEEPER HILL
A Fantasy Core and
D&D 5th Edition Fantasy Ireland Adventure
© Jerry Harris 2016
(This link will take you to the
Fantasy Core Playtest Rules.)
RESIDENCE LEVEL “HARD
ROCK”
Keeper Hill was more than the underground facilities. There was a thriving Dwarf community outside
the hill where most of the workers lived.
Underground living and work space obviously isn’t optimal or inexpensive
to build, but with the 24 hour nature of the mine, miners and clerks needed to
be on site all of the time. Some
communal space and even small playing pitch for sports were added for
recreation. During the Elvish siege, the
office space quickly became improvised living quarters. Unfortunately, the facilities were
accommodating far too many people. Food,
water, and waste disposal systems quickly broke down. Before the end, this level was essentially an
underground third world slum neighborhood.
The current residents have done little to improve the
décor. The Goblins and Hobgoblins have
turned the level into a flophouse. Their
apartments contain only rubbish, fur skins, primitive weapons, some brackish
water, and scraps of highly questionable meat (depending on the Characters’
rations, this might be a God send).
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