ENDLESS NIGHT
A Fantasy Core Adventure
© Jerry Harris 2014
(This link will take you to the Fantasy Core Index.)
The Oriental Room (or The Study)
Description:
This was once the Azimuth House Study, a quiet room for work and reading. It was later transformed into something of a
pleasure den. The whole room is filled
with a thin fog from Opium smoke. In one
corner (across from the chair), there’s a sling hanging from the ceiling, along
a rack full of whips, restraints, and other S&M implements. Next to the comfy chair is a hookah pipe. There are corpses of the characters lying around
it. All dead, but with smiles on their
faces.
Status: The
door is closed, but unlocked. There’s a
strange-smelling fog rolling out from under the door.
Inhabitants:
Octavius Creighton and 2 Succubi
Objective:
Defeat Octavius and his Succubus girls.
Award 2 XP.
Carter’s Introduction: “Meow. Doctor Octavius Creighton returned from the
Orient rich from the Opium Trade. He
also returned with a nasty addiction and a nastier collection of sexually
transmitted diseases from frequenting the whorehouses too often. However, when one pleasures the geishas at
the House of the Blue Oni, your taint is not only permanent, but demonic. Meow.”
Entering the room, all of
the characters must make a DC 12 Fort Sv from the effects of the opium fog. Failing the save, the character is
disoriented and stunned until they make the save. After making the save, the spell-using characters
gain +1 to their Spellcheck, and everyone gains +1 to their Will Sv.
The girls, a pair of very
attractive Succubi, will make their appearance out of the dark fog and present
the good doctor. Octavius looks
reasonably normal, if bookish with his Coke bottle glasses, until he suddenly displays
four tentacles coming out of his torso. There’s
no subtly to this, they just want to drain the life out of the characters. The fog disappears after they are defeated
(and the grandfather clock chimes), revealing the chain to bring down the
ladder to the Observatory.
Octavius Creighton (Mutated Vampire
Spawn)
HD 4 (d12),
Hp 29, AC 15* (natural, Magic or silver to hit), Enhanced Init +4
Fort
+1, Ref +5, Will +5
Melee:
Tentacle Slam x 4 +5 to hit 1d6+4 + Energy Drain, DC 18 Will Sv or 1d4 negative
hp (only one energy drain per opponent, regardless of how many tentacles hit)
If two
tentacles hit the same opponent in one rd, they are grappled. DC 18 Str or Escape Artist check to get
loose, otherwise automatic Energy Drain possibility. Octavius will let go if successfully hit, or he
kills the victim.
Succubus (Ariel and Belle)
HD 6,
Hp 33, AC 16* (natural, Magic or silver to hit), Enhanced Init +3
Fort
+6, Ref +6, Will +7
Melee: Claw +6 to hit, 1d6+1 + Energy Drain DC 12 Will Sv or 1d4
negative hp + Stun 1 rd
Soul-Draining
Kiss: Energy Drain used on
victims unable to actively resist (tied up, stunned, etc). DC 18 Will Sv or 1d10 negative hp + Stun 1
rd. Both victim and Succubus are
helpless during the act.
Has
ethereal wings and is capable of flight.
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