PULP FANTASY CORE
(c) Jerry Harris, 2012
Published here as Open Game Content.
Pulp Fantasy Core Index
Muscle
(Bodyguard, mercenary, security, goon, former soldier, former policeman, cowboy, etc)
Forget magic, science, and subtly, it's clobbering time! Gunplay, a specialty.
HP: 10 + (1d10 x 4) + (Con bonus x 5)
Enhanced Stats: Str and Con
BAB: Melee +5 + Str bonus
Ranged +5 + Dex bonus
Ref Save +1 + Dex bonus
Fort Save +4 + Con bonus
Will Save +1 + Wis bonus
Class Skills
- HTH Trained Skill/Sniper Skill: And is able to fire into melee without a Called Shot and without hitting the wrong person, but only using a single shot weapon.
- Just a Scratch: With a DC 12 Fort sv, damage of 10 or more is halved (rd up). If an 18 or more is rolled (with bonuses), substitute 1 hp of damage instead.
- Brute Strength: Add +3 to Str bonus. Any act involving a physical feat of concentrated strength, not for combat use.
- Intimidate (Physically): ((Int + Str)/2) + 3. Using the threat of force to gain information or compliance. Note that some opponents may be immune to this, such as people who are stronger.
+2 more skills, but with restrictions. May be defined during play.
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