Thursday, April 3, 2014

CYBER-PULP FANTASY CORE-Sample Adventure-Estate

CYBER-PULP FANTASY CORE
© Jerry Harris 2013
(This link will take you to the Fantasy Core Index.)


Milo Sanders’ Estate





Hooks to Site
The party encounter is only accessible from finding the invitation at Lila’s apartment.  Otherwise, the characters can be referred to this site from another encounter, but the party will be over.  This is probably also the most complex raid in the adventure for the players.

Location Description
This is a rich estate home a couple of miles outside of town, up in the hills.  The two level building sits up on a small hill, surrounded by a screen of trees.  Don’t let the window walls fool you, they’re HD ceramic and bulletproof.  As pleasant as it looks, the estate is a veritable small fortress in terms of defense.  There is a loop driveway leading up to the front door. 

Most of the details of the house don’t really matter.  If the characters go outside of the defined areas, there’s not going to be anything of interest there (as far as the adventure) and really speed of the essence.  The longer they’re inside, the better the chance of getting caught.  Randall, the security chief, is a smart guy and his subordinates aren’t dummies either.

Reconnaissance
The only information the group can get beforehand about Sanders is that he’s the CEO of a tech company called U-Tech.  Here the group can be introduced to Samantha of the B-Board.  She’s their source for inside information.  Sam can tell them that Sanders and Lila were an item, though it wasn’t well known.  She’ll ask about how they knew to ask about it.  Hopefully, they’ll mention the invitation.  Sam is interested in going to that party.  She’ll agree to help get one of them inside with that invite.  (“Clean up a bit.”  This will cost an XP, unless the character already has a suit or is famous.)  If they’re not going to the party, then this info really isn’t really necessary.

Virtual Lila will be keeping some track of the characters.  If she knows they’re going to Sanders’ estate, she’ll send a message saying she’ll help.  Because of her relationship with Milo, Lila has a few back doors into the computer there.  She’ll supply a basic layout of the estate (this is important since the Whole Earth Images view of the compound is security blocked) and its defenses and pinpoint the most probable locations of the Soul Crystal (the Study and the Security Center).  Lila also says she has a little control of the computers there.  Unless the characters really get stuck, I recommend limiting this help to just shutting down the estate’s power to help them escape.

The players should get a good, general look at the place and be given some time to plan.  Let them infer that they’re not going to able to just walk in and walk out of this place, or go in guns blazing.  They may come up with some “hair-brained” scheme to gain entry.  This should be encouraged.  Assign a DC for it and perhaps an XP cost, if it requires some expensive props.  Don’t be difficult here.  Whatever the plan, at some point, the group almost certainly will set off security in order to get the job done.


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