CYBER-PULP FANTASY CORE
© Jerry Harris 2013
(This link will take you to the Fantasy Core Index.)
We may be breaking the first rule for RPG players here:
Never split the party! Well, this time,
it may be inevitable. Sam is only going
to be able to bluff herself and a guest in.
Getting any anybody else in with them at the front door, is going to
require a very clever plan. I’d
recommend that the rest of the Crew stay outside and either make their own way
in, or have the inside man do something to help them get in. It’ll be tense in any case. The players will need a plan.
An android butler greets guests at the door and checks their
invitations with a list. Upon seeing
Lila’s invitation, it will process for a minute and then allow the holder (Sam)
in, along with one character. Sam splits
with the character as soon as they get inside so she can mingle. It’s not unthinkable that a guest or two
might accost the character for some reason (hitting on them, passing along a
stock tip, etc).
The Party
3 rds after entry, Milo will
come out with Randall and another guard and confront Sam, asking how she ended
up with Lila’s invitation. She’ll cover
for the guys and eventually leave peacefully, but not before raising her voice
and making a scene. This is to let the
character know their cover’s been blown.
After she’s been escorted out, Randall and guard will then actively be
looking for the character, and so will the security cameras around the house (1
in 4 chance per rd, unless using some sort of stealth device).
Alternately, Milo could make
a grand appearance in front of everybody, showing off his new artifact, (wait
for it) a Drow Soul Crystal. Randall and
a guard are there with him. Milo lets
people gasp at it for a turn before handing it off to the guard, who takes it
to the Security Center .
Then Milo confronts Sam and then sends
Randall after the character. (Oh, the
looks on the players’ faces after this series of twists.)
There are about 40 party guests and servants in the living
room, kitchen, den, and patio. They are
complete non-combatants. Not only that,
they will panic if there’s any nearby gunfire.
The Android servants will attempt to calm the guests and keep them in
the living room. One of the Androids is
combat model, disguised as a servant that will protect the guests. Likewise, the human security will surround on
the party, if they think the guests are the target. They will wait for the police to come to
escort them out of the home.
The stairs going to the second floor are covered by a
shoe-level light beam sensor (DC 12 to detect).
Breaking the light alerts the Security
Center . They’ll assume it’s a nosy guest and will
send a guard to escort them back to the party.
This room has a large one way mirror looking out over the
corridor, but once again, it’s bulletproof glass. The door is metal and has a DC 18 keycard
lock. (All of the guards, including
Combat Androids, have a keycard). Any
failed attempt at opening the door alerts those within.
Inside are a bank of security monitors, Randall’s desk, and
the estate’s computer. Usually two of
the guards are inside and Randall may be with them. The other two guards are roaming the estate
and grounds. The outside guards are
directed by those in the Security
Center , using the surveillance
cameras. If there’s a big enough threat,
Randall will join them in engaging it.
For a change of pace, the Soul Crystal
is actually just sitting on Randall’s desk.
If Milo isn’t actually the killer, then
Randall somehow just acquired it from the real killer. There’s a paper folder also on his desk
labeled, Lila Investigation, which does name the killer.
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