Thursday, July 17, 2014

Endless Night: The Sun Room Continued

ENDLESS NIGHT
A Fantasy Core Adventure
© Jerry Harris 2014
(This link will take you to the Fantasy Core Index.)



The Sun Room Continued

Fountain Encounter
The path continues to a clearing with a bubbling, moss and vine-covered fountain with a couple of surrounding benches.  The Blue Hat is floating in the fountain pool and the Gardener is seated on a bench, with his head buried in his hands.  If the Gardener is disturbed in any way, he collapses to the ground and then explodes into the Hellwasp Swarm.  Suddenly, the moss and vines fall off the fountain and reform in the pool as a green vine creature with an old woman’s face.  After putting on the blue hat, Nova-Swamp Thing attacks.


Carter the cat may appear after the encounter to give a tally, if you think it’s necessary.       

Blue Hat Gardner (Minor Hellwasp Swarm)
HD 6, Hp 24, AC 18 vs physical attack, AC 12 vs fire (natural)
Fort +6, Ref +10, Will +4
Melee: Swarm 2d6 + Poison DC 12 Fort Sv or incapacitated 1 turn, after each successful attack, the swarm loses 5 hp
A successful fire attack will cause the swarm to scatter if it fails a DC 12 Will Sv.
Can Fly

Nova-Moss Form (Minor Shambling Mound)
HD 8, Hp 32, AC 18 (natural)
Fort +9, Ref +2, Will +4
Melee: 2 Slams +9 to hit 2d6+3
If both attacks hit the same opponent in a rd, they are grappled, DC 18 Str or Escape Artist to escape, next rd automatic 2d6 damage.


Rose Bed Encounter
The path continues, past the fountain, to the other end of the terrarium.    A giant plant pod sits in the middle of a field of roses.  No subtly here.  There is an exquisite blue cloak lying on the ground before the pod.  (There is also a side door to the outside next to the rose bed.  Opening it reveals the naked, insanity-inducing Astral Plane outside.  DC 12 Will Save or driven catatonic for 1 turn.  Those saving are immune to this effect thereafter.)
 
The pod opens and reveals monstrously large face of an old woman with a mouth filled with huge, sharp teeth.  “Come to admire my roses?” says Nova-Audrey II before she attacks.  


The cloak is Elvish.  It is a Cloak of Wisdom, which adds +4 to your Wis Sv (a nice thing to have in a haunted house).  Inside the cloak is an invitation to the Elf Soiree in the Saloon for one Duke Torren.  Underneath the cloak is an amazing Crystal Rose (worth 1000 GP, but it may have more value than that for this adventure).  Carter the cat appears and tells them that they’ll want keep those things, and give them the tally. 

Nova-Man-Eating Plant Form (Minor Tendriculos)
HD 9, Hp 60, AC 16 (natural)
Fort +12, Ref +2, Will +4
Melee: 4 tendrils +8 to hit 1d6
If 2 tendrils hit the same opponent, they are are grappled, DC 18 Str or Escape Artist to escape.  The next rd, Nova makes a bite attack on the opponent, +13 to hit, 2d8.  On a natural 17 and up hits, the opponent is swallowed, taking 2d6 damage each rd afterward.  Victim may attack from the inside by weapon or magic, but with 0 bonuses.  Up to two people can be swallowed.  Nova’s death is the only thing that will release them.  

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